"Details were not disclosed. But it’s probably not the exit that OnLive expected. The company was the flagship for cloud gaming, where users connected to and played games that were stored and executed in web-connected data centers. The advantage was that OnLive could enable gamers with low-end computers to play high-end games that normally required expensive computers. It could also enable players to enjoy “instant gratification,” Perlman said, as they could skip downloading and just play.Confirmed: OnLive’s assets sold to another company | VentureBeat
It was a revolutionary idea, and we certainly thought OnLive would turn the game world upside down when it came out of stealth in 2009. It was one of the most ambitious game startups ever created, and in the end it looks like it didn’t get enough traction."
Saturday, August 18, 2012
Confirmed: OnLive’s assets sold to another company | VentureBeat
A transition time in the game industry; also see Electronic Arts reportedly up for sale